using System;
using System.Collections;
using System.Collections.Generic;
using M0;
using M1;
using UnityEngine;


public class test游戏 : Boot
{
    public 微信自定义View 排行榜;
    protected override void AwakeInit()
    {
        base.AwakeInit();
        
    }

    protected override void StartInit()
    {
        base.StartInit();

    }


    [ContextMenu("打开存钱罐")]
    public void TestOpen()
    {
        Window管理器.Instance.OpenWindow<Demo存钱罐>();
    }
}
